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Ages 11-16 · Road Badge · Section 4

The glance, the check and the stare

Name the three grades of look, say how long each takes and what each costs you in front, and pick the right one for a given job.

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Step 1 of 9

1Look

Three looks, three positions

Three photographs of the same rider taken from the front: a fast flick of the head with both hands on the bars, a longer look with the shoulders slightly turned, and a full turn of the body with one hand off the bar.
Three looks

Same rider, same machine, three completely different amounts of road going past unwatched in front of them.

2The idea

Instructors teach three of these, not one

National standard instructors separate them out and give each one a duration and a hand position.
The glance — half a second or less, both hands stay on the bars.
The check — about a second, a slight twist of the body, possibly one-handed.
The stare — about two seconds, the body fully round, one hand off.

The names matter less than the fact that there are three. Most riders have exactly one look, use it for everything, and it is usually the shortest one. That works right up until the question in front of them is one a half-second cannot answer.

3The idea

What each one costs you in front

Every look is time spent not watching where you are going, and you keep moving the whole time. A study that measured real riders in daily use found assisted bikes averaged 20.5 km/h against 16.6 km/h on ordinary bicycles, so the same one-second look covers more ground on this machine than on the bike you learned on.

That is the whole reason to own three looks instead of one. A two-second stare at that speed is a long way travelled blind. You spend the big one where the road ahead is empty and simple, and the small one where it is not.

4The idea

Which look answers which question

Is there anything at all behind me? A glance, both hands on.
Where exactly is it, how fast, which bit of the road? The middle one, body turned a little.
Is that driver actually reacting to me? A stare, or you do not really know.

Take the smallest look that answers your question and then get back to the front. The mistake is rarely using the wrong look. It is using one look for every job — so either you never see enough, or you spend two seconds blind finding out something a flick would have told you.

5Decide

You are about to pull out around a parked car and you need to know what is behind.

Yes, because of the question you are actually asking. Whether anything is back there is not the question — how far and how fast is. A half-second flick tells you a car exists. It cannot tell you whether you will be across before it arrives, and that is the thing you are deciding.
Look at what each of those can tell you. A flick answers yes or no and nothing else, which is not enough for a decision about a gap. Listening tells you even less, particularly when the thing behind you is a quiet car or another rider.

Pick one to carry on.

6Your turn

Pick the look

Interactive

Six jobs

Six situations arrive one at a time: something ahead you may swing around, a junction coming up, a driver you think has seen you, a friend you have lost behind you, a turn you are about to signal for, and a pothole. Choose glance, check or stare for each. The card then shows what each of the three would actually have told you.

Two of the six are answered by the smallest look, which is the half most riders get wrong in the opposite direction.

7Find them

Which of these are true about the three looks?

Tap the ones that count.

Find all 4.

8Say it

The question before the look

Say it out loud before each practice look

“What do I need to know back there?”

The answer decides which look you take. Ask it out loud a few times and you will notice how often the honest answer is only is there anything at all, which is the cheapest of the three.

9Do it

Before you leave this page

On your practice line, do all three deliberately, ten of each, with somebody behind you holding up fingers or a card. A glance with both hands on. Then the longer look with the body slightly turned. Then a full turn with one hand off. They tell you two things every time: what you missed, and how far the line moved.

Tick it when you have done it.

Lesson done.

Three looks, three prices. Take the smallest one that answers the question you actually have.

Next lesson: Look, signal, see them respond, then move