Ready KidsHome Alone ReadyBadge 5 › Lesson 5.3

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Grades 4–5 · Home Alone Ready · Badge 5

Getting out

Get out of the house by the planned way, low under smoke, without going back for anything.

This lesson, start to finishWatchTeachTeachTeachTry itQuestionSay itFind themDo it
Step 1 of 9

1Watch

The hallway

Film

The hallway

Smoke along the ceiling of an upstairs landing. A kid inside a bedroom, door shut, raises the back of her hand towards the door. The film stops an inch from the wood.

15 seconds

What her hand tells her in the next second decides which way she goes.

2The idea

The seven-second version

Touch the door. Hot door, use the other way. Low, under the smoke, and moving. Out. Stay out. Call from outside. That is all of it.

Touch the door with the back of your hand, high up. If the door or the handle is hot, do not open it. The handle heats up first, which is why you check with skin you can pull back quickly. Cool door: open it slowly, ready to shut it again if smoke comes in.

3The idea

Low, under the smoke, and moving

Smoke rises and fills a room from the top down. The air near the floor stays clearest longest. Hands and knees, and go. Low and moving, not low and waiting.

Hot door, or smoke too thick to go through: shut the door. Put something along the bottom of it. Go to the window. Downstairs, if your plan says the window is a way out, out you go. Upstairs, the window is for being seen and heard: open it, shout, wave something bright. Call 911 and say exactly which room you are in.

4The idea

Never go back

Not for a phone. Not for a pet. Not for a brother you think is still in there. You tell the firefighters where they are, the second they arrive, and they go. They have the kit. You have a T-shirt.

Jade gets out and remembers the cat. She stays at the meeting place and tells the first firefighter: cat, upstairs, back bedroom. Going back in is the thing that turns one emergency into two. The people whose job it is are on their way.

5Try it

The branching escape

Interactive

Out of the house

A house with smoke in it. At each door you choose: touch it or open it, go low or stand, out or back for something. A wrong turn plays what happens next, then returns you to the choice.

The go-back-for-the-phone branch is short. Take it once so you know why it is short.

6Decide

Upstairs bedroom. You touch the door with the back of your hand. It is hot.

Door shut, window open, be loud. Something along the bottom of the door, then 911 with the room named. You are doing two jobs at once: keeping the smoke out and making sure the people coming know exactly where you are.
A hot door has fire behind it, and opening it lets the fire in. Staying quiet behind it is half right: the door stays shut. But nobody can find a quiet room. Window open, shout, wave, and tell 911 which room.

Pick one to carry on.

7Say it

Where you are, for the street and for the operator

Shout it like you mean it

“I'm at the window, back bedroom, upstairs.”

Swap in your own room. The people outside need a room name, not a wave.

8Find them

You are out. Which of these do you do?

Tap the ones that count.

Find all 4.

9Do it

Before you leave this page

Crawl your escape route once, for real, hands and knees, from your bed to the front door. Touch the back of your hand to every door on the way.

Tick it when you have done it.

Lesson done.

Back of your hand on the door. Hot door, other way. Low and moving. Never go back.

Next lesson: Your plan, written down